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Post by Taz on Jun 24, 2011 22:49:37 GMT
[atrb=border,0,true][atrb=cellSpacing,0,true][atrb=cellPadding,0,true][atrb=width,500,true] | [atrb=background,http://i408.photobucket.com/albums/pp170/Tazara_me/Azel%20graphics/Admin-text-middle.jpg]~~~ The Elements of the world are split onto three groups Warm, Cool & Neutral.
Cool (Heaven/light)
Water - Weak against Fire Ice - Weak against Fire Light - Weak against Dark Air - Weak against Electric
Warm (Hell/Dark)
Dark - Weak against Light Fire - Weak against Water Blood - Weak against Water Emotion - Weak against Dream
Neutral
Earth - Weak against Time Time - Weak against Earth Lunar - Weak against Solar & Light Solar - Weak against Lunar & Dark
Rare
Dream (dark) - Weak against Emotion
Plants (cool) - Only lesser plants i.e flowers, can be controlled but with some degree of effort, They are living things and won't like being controlled.
Fabric (Neutral) - Control the fabric of clothes or natural objects I.E Ore
Illusion (warm) - Can change the way things appear and feel. I am gonna restrict this element until it is tested to see what works and what doesn't, so you cannot change the way something smells because that just takes immense power and skill. But also anything with a keen enough nose will be able to notice the difference.
On all elements i would like to see your imagination used, but remember that somethings are easier to do than others. You start off with only a natural understanding of your elements if you wish to use them in ways that will take a lot of skill and you haven't got any mastery levels then make your character show the strain that doing something like that takes.
Also having the element already provided will make it easier to have more control over it, than if you had to summon it. I.E Fire, if you already have a source of fire then you can control it easier and it can become stronger than fire you summon.
~~~
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